Hi everyone,
I’ve started playing around with developing apps/games for Android using Flash CS5 .5 (export AIR for Android).. Tried a few simple apps and no problem. Then I tried converting one of my games http://activeden.net/item/collect-the-falling-apples-game/124994 to be played on an Android mobile device. It all works but it is amazingly slow and lags so much it’s unplayable. I’ve researched it a bit and viewed the tutorials on gotoandlearn.com about Flash and Android and blitting. Seems like blitting is really the way to go for performance heavy games on Android. But is it really the only way? Can Android simply not handle a Flash AS3 non-blitted game? Wanted to know what the developers around here that have ventured into Flash games for mobile devices think/know.
Thanks, CK
