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Posts by LuizZak

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LuizZak says
I use 30 for most files and 60 for files with physics :)
I’d go for this, cause Michel’s Dutch and we Dutch people always know what we are talking about. ;) j/k Just out of curiosity Michel, why is 60 better for files with physics? I always use 30 personally.

To make it more precise :) don’t want that my physics objects are going thrue the wall ;)

Some of you have really high fps for standard flash though

Tunneling sucks. Have you ever tried implementing some DDA algos to the broad-phase in order avoid it?

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LuizZak says

Hmm, really interesting! I’ve programmed some C# solvers, but never ported to AS3 because I thought it was too slow to do such stuff!

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LuizZak says
Here’s a very annoying one :D

http://www.youtube.com/watch?v=rfp7FbsnsbU

The 3 and a half minutes was already annoying, but this! :D

563 posts
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LuizZak says

I bet you guys haven’t listen to something as annoying as this: http://www.youtube.com/watch?v=-3JCESdFNyw

Or something as weird as this: http://www.youtube.com/watch?v=NKlCIR654Ho

Seriously :D

563 posts
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LuizZak says
The more editability and features it has, the more difficulty there is.

I wouldn’t say ‘diffuculty’, but ‘complex’ :)

edit: Damn! It rocks! But it must generate like huge XMLs :s

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LuizZak says

http://code.google.com/intl/pt-BR/apis/o3d/

You know what’s impressive? The scenes are all build in JavaScript! This can be a potential alternative to expensive engines such as Unity3D or Virtools.

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LuizZak says
Check it out: http://www.thefwa.com/50million/
I thought you have won the thefwa award :P

Me too :)

563 posts
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LuizZak says

Oh, man! Unbelievable how fast you archived it! :D

Congrats!

563 posts
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LuizZak says

So, BitmapData fun at full 30 fps is possible, heh? :P

563 posts
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LuizZak says

A very weird website, where you can watch a youtube video in a cool way :D

http://www.yooouuutuuube.com/v/?rows=36&cols=36&search=Rick%20Roll&startZoom=1

I wonder how the heck they do this? :O

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