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What Do You Think About Future of Flash on iOS and Android?

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junus says

Hi Everyone,

I have a game project for mobil devices having iOS and Android. I want choose flash platform (packaged with AIR ) for these devices. However, I have not any idea about future of flash on iOS and Android.

What do you think about this situation?

4 months ago
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RimmonTrieu says

AIR is really promising. Adobe pushes hard effort on the platform, go for it.

4 months ago
RimmonTrieu is an Envato staff member
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LucidStudios says

there is no future for flash so be wise and choose a native platform.

4 months ago
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junus says

Thank you for your suggestions. And I have an another question. What is appStore approach to this issue? I mean, do appStore publish AIR project?

I have met “Machinarium” built with Flash. It is popular on iPad2.

4 months ago
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CodingJack says

Just got myself a Kindle Fire and it’s amazing how well Flash runs on a $200 device :0

If you’re an Amazon fan, Kindle Fire is da bomb yo!

4 months ago
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tsafi says

^I update my Archos not long ago, you should see how fp11 run there F* amazing. But hey most of the new tablet’s run flash great any way, as now everything is above 1gz any way .. funny now i check more how js run on them :P . I think it’s the first time in 10 years i didn’t open fla or .as for 6 days in a row ,now that’s is shocking news for me…..

4 months ago
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LGLab says

stage3D looks promising, great performance on PC, I’ve been playing with Starling (You can even setup CS5 .5 IDE to export for FP11 but it’s a pain), and the performance is amazing. But it’s not yet on mobile, probably Air 3.2.

4 months ago
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junus says

Thanks for your all responds. I have an another question :)

Is there any differences (performance or etc.) between developing a game from flash builder or flash professional ?

4 months ago
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