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dSKY says

Hey guys I’m interested to hear what kind of classes do you use for sequential loading of items?

There is a open source BulkLoader class but it has a few limitations , like , it can’t track loading of particular items in the queue.

Also it can’t track percentage.

I’m interested in loading of DisplayObject items.

Any thoughts?

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michaelhejja says

I personally use my own class called XMLLoaderQueue. It allows me to load an XML file, then choose to grab all files from any section of the XML and sequentially preload them. I’ll send it to you if you want, just shoot me an email.

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uiuxaesthetics says

^ hey michaelhejja ...i know im a little late but I just bought your XML EDITOR 2 and fricken love it! AMAZING job and great coding style I was able to tear it apart re-skin it and package it for a client in no time flat.

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uiuxaesthetics says

on topic ... I use bulk loader, and really like it. Another draw back is that for each module I have to load the XML first / parse it / and then add any assets I want to preload to the bulk loader. Sounds like michaelhejja’s class would be much better. You can however get a somewhat accurate percentage with bulkloader by using

function assetsProgress(event:BulkProgressEvent){
    percentLoad = event.ratioLoaded;
}

plus its not real light weight either

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dSKY says

@ FLASHdriven

There is another class for loading different assets css , video etc.. It is very similar to BulkLoader, check it out. You can add items to the queue , on the fly with that class.

http://blog.hydrotik.com/2008/10/29/queueloader-rev-31-major-update-usage/

@ michaelhejja

I’m developing my class ,it has some features that I want  , which are mainly a combination of the QueuLoader and BulkLoader. It will only load DisplayObject , so the file size and performance will be good. But I’m also interested to see your class , so I’ll drop you an email :)

I can also share my class with you.

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MSFX Moderator says
plus its not real light weight either

+1

its huuuuuuuuuuuge :(

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marcfolio says

@ FLASHdriven

There is another class for loading different assets css , video etc.. It is very similar to BulkLoader, check it out. You can add items to the queue , on the fly with that class.

http://blog.hydrotik.com/2008/10/29/queueloader-rev-31-major-update-usage/

@ michaelhejja

I’m developing my class ,it has some features that I want  , which are mainly a combination of the QueuLoader and BulkLoader. It will only load DisplayObject , so the file size and performance will be good. But I’m also interested to see your class , so I’ll drop you an email :)

I can also share my class with you.

Queuloader is what I use. I’ve customized it so that it doesn’t load MP3 or zip files and it cuts like 40kb of the file size. Still it adds around 25kb to a project, but the trade offs are far worth it. It with TweenMax my files are 50KB over what they would be without the 2.

BUT queueloader is great. I’ve discovered some amazing uses. My favorite is that I can load any file I want and it handles the smooth and stuff. Plus I thing for really big image galleries sequential loading is the only way to go. I makes the site or file perform much faster instead of waiting for each image or asset.

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sike says

I use the built-in loaderInfo in sequential loading the image assets. And haven’t try BulkLoader or Queueloader yet for it need to learn the new API .

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Tean says

I wrote my own classes for sequential loading of everything (image, video, audio). Definitely the better method that ‘all at once’ in my opinion.

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tsafi says

@ FLASHdriven

There is another class for loading different assets css , video etc.. It is very similar to BulkLoader, check it out. You can add items to the queue , on the fly with that class.

http://blog.hydrotik.com/2008/10/29/queueloader-rev-31-major-update-usage/

@ michaelhejja

I’m developing my class ,it has some features that I want  , which are mainly a combination of the QueuLoader and BulkLoader. It will only load DisplayObject , so the file size and performance will be good. But I’m also interested to see your class , so I’ll drop you an email :)

I can also share my class with you.

Plus I thing for really big image galleries sequential loading is the only way to go. I makes the site or file perform much faster instead of waiting for each image or asset.
Imo, old image should never leave the stage before new image is fully loaded much more clean…. then slay the old image from stage

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