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Advanced Wall 3D

  • Has been a member for 1-2 years
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kapsig431 says
Purchased

Bryndis, I’m trying to do the same thing and it’s driving me crazy as well. I have two questions and hopefully Mr. RimV can shed some light.

Question 1:

I followed the loadGallery instructions and my test swf worked perfectly. The moment I moved that test swf to a sub-directory, it stopped working. I modified the: var req:URLRequest = new URLRequest(“adWall3D.swf”); line of code to the appropriate path, but I keep getting this error:

Error #2044: Unhandled ioError:. text=Error #2032: Stream Error. URL : file:///G|/EyeCandyCreative/DRMWVR%5FMASTER%5FEYECANDY%5FSTE/spaceSite/css/styles.css at adWall3D/initStyleSheet() at adWall3D/Initial3D() at test_fla::MainTimeline/galleryLoaded() Error #2044: Unhandled ioError:. text=Error #2032: Stream Error. URL : file:///G|/EyeCandyCreative/DRMWVR%5FMASTER%5FEYECANDY%5FSTE/spaceSite/adWall3D.xml at adWall3D()

I’ve tried adjusting the paths in the adWall3D.as file to point to the appropriate location and I get a different error. Can you please tell me what I’ missing?

Question 2:

I have a movieClip inside of a movieClip that pulls this adWall3d.swf into my main timeline of my swf. When I call the file, it comes in but just stops. I’m calling it in using this simple code:

//Calling in the adWall swf

var designMovieRequest:URLRequest = new URLRequest(“designWall/adWall3D.swf”); var imageLoader:Loader = new Loader();

//design_mc Listener

design_mc.addEventListener(MouseEvent.CLICK, designClick);

//design_mc Function function designClick(event:MouseEvent):void { imageLoader.load(designMovieRequest); addChild(imageLoader); imageLoader.x = -500; imageLoader.y = -200;

}

Can you take a look at what it is doing on my site and please offer some direction?

http://www.eyecandycreative.net/spaceSite/eyecandySpace.html

Thank you kindly in advance for any direction you can give me.

2 years ago
Author
RimmonTrieu RimmonTrieu replied

There must be something wrong with the relative path that you are calling. The path to adWall3D.swf should be relative to main holder .fla file

2 years ago
  • Has been a member for 1-2 years
  • Bought between 10 and 49 items
kapsig431 says
Purchased

Sorry, hit the “design” button to see the problem when you follow my link.

2 years ago
Author
RimmonTrieu RimmonTrieu replied

There is error:

Error #2044: Unhandled IOErrorEvent:. text=Error #2035: URL Not Found.

when I hit design button in the page

2 years ago
  • Has been a member for 1-2 years
  • Bought between 10 and 49 items
kapsig431 says
Purchased

Bryndis,

Here is the code to launch from a button named design_mc:

//Calling in the swf var l:Loader = new Loader(); var req:URLRequest = new URLRequest(“adWall3D.swf”); import flash.net.URLLoader; import flash.net.URLRequest;

//design_mc Listener design_mc.addEventListener(MouseEvent.CLICK, designClick); design_mc.addEventListener(MouseEvent.ROLL_OVER, designOver); design_mc.addEventListener(MouseEvent.ROLL_OUT, designOut);

//l event Listener-function l.contentLoaderInfo.addEventListener(Event.COMPLETE, galleryLoaded);

function galleryLoaded(e:Event):void { addChild(e.target.loader); e.target.loader.content.Initial3D(); e.target.loader.content.create3DGallery(); }

//design call 3d wall function function designClick(event:MouseEvent):void { l.load(req); addChild(l); l.x = -830; l.y = -350; } //make hand cursor design_mc.buttonMode = true;

GOOD LUCK GETTING IT TO UNLOAD PROPERLY This is good to call in a swf, but I’m having a very difficult time getting it to unload properly. I’m going to search for other methods and re-post if I come up with something that works.

2 years ago
  • Has been a member for 2-3 years
  • Bought between 10 and 49 items
Bryndis says
Purchased

Hmm I will try that when I come home :). I’m already in holiday ^^.

2 years ago
  • Has been a member for 3-4 years
  • Bought between 10 and 49 items
nativesin says
Purchased

Hi I added and replaced all the code to turn the ‘launch’ buttons into links as indicated on the FAQ , but they’re still taking me to the xml galleries. I’m not sure what I’ve done wrong. Any help would be appreciated.

2 years ago
Author
RimmonTrieu RimmonTrieu replied

Make sure you open main .fla file and hit Ctrl + Enter to compile the new code

2 years ago
  • Has been a member for 1-2 years
iainchambers says

I am looking for a 3D wall gallery that looks as good and works as well as the one here. But it also needs to be able to communicate with the javascript on the page I load it into so that I can pull data related to the image with ajax scripts. Would this be possible?

2 years ago
Author
RimmonTrieu RimmonTrieu replied

you would need ExternalInterface which is an AS3 class that handle javascript thing, more code tweaking will be required.

2 years ago
  • Has been a member for 0-1 years
  • Bought between 1 and 9 items
standoutmedia says
Purchased

I know this i kind of a old project, but i client wanted exactly this design.

I got one concern though, why are there no scrollbars in the first category view? Even your sample text is too long to show? Or am i missing some easy way to activate this?

Please be so kind to respond. Else this will be useless..

Our client was in love with: http://www.tt3dmovie.com/ Which i guess is based upon your design.

1 month ago
Author
RimmonTrieu RimmonTrieu replied

Hi,

The site http://www.tt3dmovie.com/ was indeed used this gallery in their home page. The category description was meant to be short and brief so there is no scroller unfortunately.

It shouldn’t be too hard to implement it by the way.

1 month ago
  • Has been a member for 0-1 years
  • Bought between 1 and 9 items
standoutmedia says
Purchased

So your recommendation for implementing this scrollbar would be?

1 month ago
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