hi animike is it possible to use keyboard instead of a mouse for interactive? 10x
I really like the file and am able to get everything working correctly. Can you tell me what to change so when you have clicked on two cards that don’t match, the cards display longer before they flip back?
Thanks!
Hi animike i would like to ask 2 questions:
1. is it possible to add a “flip-sound” into it. Like a “swosh” when I turn a card…
2. is it possible to add a “winning” sound when there is a match between pair of cards
thanks
hi animke, i found an easy way to solve this, just adding a sound file to library, than adding “Identifier” for linking the file, (in the library panel, right click on the file > properties > check v on “export for action script” and “export in first frame” leave “export for runtime sharing” unchecked, now just add any name to the Identifier i choose correct1 for the right answer repeat the same process for wrong match of cards.
than open the AS code (around line 203) add to the code
//if you got it right function yesMatch(pause) { var now = getTimer(); this.onEnterFrame = function() { if (getTimer()-now>pause) { delete this.onEnterFrame; recedeCards(); _root.firstPick = undefined; _root.secondPick = undefined; // sound if you got 2 cards right correctSound = new Sound(this); correctSound.attachSound(“correct1”); correctSound.start(0); } }; } //if you got it wrong function noMatch(pause, first, second) { var now = getTimer(); this.onEnterFrame = function() { if (getTimer()-now>pause) { delete this.onEnterFrame; returnFlip(first); // sound if you got 2 cards wrong errorSound = new Sound(this); errorSound.attachSound(“error2”); errorSound.start(0); } }; }
That’s it!
Pixelman
Hi Animike!
I purchased the game and changed everything for customization. All went smoothly. The memory.swf works when I run the movie. However, as soon as I transfer just that particular file to my server, it does not work. Can you please guide me on how to post this particular flash game to my site? I am using wordpress. I usually just import the swf file and it works. However with this one, not sure because it may be the XML and JS, I will need extra guidance.
Thank you, Evan
Hi
I change de code of de DistortImage.as and I get this DistortImage.as, line 22 Syntax error.
1. Open the ActionScript file called “DistortImage” 2. Go to: http://www.flashsandy.org/blog/distortimage-20-the-fastest-way-to-freely-distort-image-with-flash-in-actionscript.html 3. Scroll down a few lines until you see the box with the code in it. 4. On the top left of the box, there is a link “PLAIN TEXT ”. Be sure you click this and then copy all the code. 5. Replace ALL THE CODE in the original file with this new copied text 6. Edit the following (approx 195) line: c.beginBitmapFill( texture, sM, false, false ); and set the last parameter to true. It should look like this:
c.beginBitmapFill( texture, sM, false, true );
7. Save and close the file. It is the classic memory game you loved to play when you were a kid. The best part about it is dynamic via XML . Lots of great variables to customize via XML
Thanks
Hi the DistortImage.as is not working it send a sintax error and I copy an follow the intructions
Hi the DistortImage.as is not working it send a sintax error and I copy an follow the intructions
Hi, I purchased the game with the intent to change the endMovie MC (so I could translate the text into spanish) and found upon publishing the fla, that the resulting swf doesnt work as the one that is included in the download zip does.
Whenever I run the swf, it reads only one of the random bg.jpgs, and the cards dont show up at all.
In fact, I tried publishing the FLA without editing ANYTHING (technically by doing this I should end up with the same swf I get in the download swf, right?) and I still get the same error, always a random background, but the cards never show up. What am I doing wrong?
Please disregard my previous post, I figured out I hadn’t set up my DistortImage.as class file, all works like a charm now. Thanks for a great flash. 
Hi Animike-
I recently purchased Classic Memory and I keep getting this message when I test the movie in Flash 8: 175: Syntax error. 175. var sM = {};
Total ActionScript Errors: 157 Reported Errors: 100
Can you help?
If you mean this: \b c.beginBitmapFill( texture, sM, false, true ), yes I did.
Hi I am getting a syntax error when i try and publish the movie.
The syntax error is on line 22.
Any help please????
No this isn’t resolved, how do i fix the file???
hello, it is possible to combine two different images
maybe
images/men.jpg images/woman.jpgor
images/rightfoot.jpg images/rightschoe.jpgI mean 2 images with different names
Thanks animike for this great product, good ideas ! I llike your products :o)


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