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Dynamic Bounce

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hansv says

cool. That is a great effect. Cool animation.

3 years ago
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satya4satyanm says

ha ha

3 years ago
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RonFeliciano says

nice

3 years ago
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abadan says

nice effect

3 years ago
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CyberEvil says
Purchased

Hi, I’m able to open the example, and it works perfect, but I’m not able to import the class into my movie. It says: “The class or interface ‘SquashStretch’ could not be loaded.” Could you please guide me on how to import it into the movie? I’m using CS3 .

Thanks!

Edit: NVM ; I forgot to copy the .as!

It works great, good job!

3 years ago
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CyberEvil says
Purchased

Building the movie found a problem: I have a capture event to replace the cursor with a custom image. That works, but no matter what I do, it appears below the movieclip created by: var scope:MovieClip=this; scope.createEmptyMovieClip(“logo_container”, 1);

Any clue?

Thanks a lot!

3 years ago
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animike says
Author

yourCursor.swapDepth(scope.getNextHighestDepth());

3 years ago
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CyberEvil says
Purchased

swapDepths made the trick! Thank you! Is amazing how smooth the dynamic bounce runs… can’t wait to see it working with AS3 !

3 years ago
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arctic_ark says

ITS LIKE A FAT CHICK ON A DIVING BOARD !!!

3 years ago
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anarchy99 says

is 2009 almost 2010 and why are u still using AS2 !!!! i will buy anyways lol

3 years ago
Author
animike animike replied

haha. i use as3 professionally, but haven’t had a chance to update any FD files… has been the busiest year of my life. Thanks

3 years ago
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cap_robbo says
Purchased

Awesome effect mate v. impressed.

Purchased with the intent to use it on navigation buttons, have saved the buttons as external swfs, loaded dynamic but all I’m getting when I click them is that beautiful bounce how do I get them to go to the frames I want and load various pages?

Did I mention this rocks?

2 years ago
Author
animike animike replied

The button actions should be in the external AS file. You may need to pass some additional variables to the bouncing items… ie customize the file a little bit. Is that your skill set?

2 years ago
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cap_robbo says
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I can customise the external AS file but only so that each bouncing ball (of which there are 7) has the same action and of course I need each one do it’s own thing… so I have skills but obviously not to the level required. Suggestions?

2 years ago
Author
animike animike replied

hmm. does this make sense?

try to pass a unique variable (either a number that links to an array or the actual frame label you want to call) at the end of the line of code that calls/creates the bounce.

Then in the SquashStretch.as file (line 30) add the line: private var _label:String;
(line 53) add: _label=label (assuming “label” is the parameter name of the var you passed above;

Then in the release function tell it to gotoAndPlay(_label);

This is an approach that may work for you. You may need to adjust it a little bit tho. Let me know how you make out.

2 years ago
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