Hi, i actually sent you a message. Was just wondering if the images are interchangeable with movieclips in flash. Thank! 
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@ philj – i don’t believe you can edit the positioning simple other than redefining you center value of center_x and center_y. it would not be as dynamic and you would have to fiddle with it based on the number of images you had.
@eplusie – i sent you and email too. it is actually possible, but it would take some work. all of the images are redrawn using the bitmap filter, so it would have the same effect on mc. hope that helps.
for some reason this doesn’t work under “www.”
I have set up a cross domain XML file but it still does not work.
Other pictures in my flash (the same ones used in the gallery) load up properly when NOT used with this gallery.
Is there any reason why that would be hapeneing?
just figured it out – kinda
for some reason the link to the XML file in the flash has to NOT include “www.” before the url.
Only link using http://something.com/xml.xml
can we modify to load all the thumbnails first and then onclick it should load the big one?
b’coz i have a page where i want to sow 80 small thumbnails and then click on each thumbnail it will zoom to that particular image…
let me know if it possible in this .. thanks
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@azzu5 – it does not work that way. there really are no thumbnails. it loads the big images and scales them down using bitmapData (to ensure they are smooth). What you are asking to be done is possible, but would require a lot of work.
quick question, is it AS2 or AS3 ?
hmm. the gallery was never designed to do that… from looking at the code, i’m not sure how easy it would be to do that… it is loaded dynamically into a dynamic movieclip.
this.createEmptyMovieClip(“pic_holder”,this.getNextHighestDepth());
you may have to make it load into a numeric position (not getNextHighestDepth) and try to remove the clip when you want to change galleries.
Hello, I purchased this and it is not working in the file I’m using it in. It works on it’s own, but when I load the swf file into mine, it no longer works. I can’t find what’s breaking it, but in the output panel it gives me these messages:
- ZigoEngine.doTween – missing targets[undefined] and/or props[_x,_y,_width,_height]
- FuseFMP cannot initialize argument shuffle (BitmapFilters cannot be applied to this object type)
Can anyone help? Any ideas?

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