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Fast dynamic fire and smoke

Fast dynamic fire and smoke

Update 2009.06.11
This one now includes both AS3 and AS2 version

Pure fast actionscript 3.0 / 2.0 fire + smoke

This doesn’t use any flash.filters in render loop,
but just fast bitmap functions.

Has separate values for smoke and fire, so you can define
different settings for:

  • amount
  • speed
  • color gradient
Color gradients are fully customizable, just use

buildColorMap([color1,color2 …. colorN])

Each color has separate alpha value, so you can make transparent fire.

Other features:
  • configurable area
  • heavily optimized
Plus, it will add less than 3.5k to your swfs

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