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Flying Pixels Horizontal Menu - AS3

Flying Pixels Horizontal Menu - AS3

This is an AS3 version of my “Flying Pixels Horizontal Menu” (for AS2 version please Click Here). Its appearance can be changed easily by using xml. See the 4 examples in the preview, that how I used the xml to change the appearance and serve the purposes.

New Feature: Orientation can be changed from horizontal to vertical.

Add as many buttons as you want.
1. Different logos, flags, numbers or shapes can be put on each button. You can use the pixels to design anything just by xml. Please see examples 3 & 4.
2. Each button can be given a different look and feel.
3. Each button’s pixels can be changed separately.
4. Links can be assigned to be opened in a targeted window or frame, to each button.
5. Colors of the pixels and the text for each button can be changed.
6. Texts can be given blank if we just want to use the shapes.
7. Animation speed can be controlled.
8. Gaps between pixels and buttons can be controlled.
9. Scattering area for the pixels can also be controlled.
10. Number of pixels horizontally an vertically can be changed.
11. Width and height of the pixels for each button can also be changed.

How to use:
Drag & Drop the “menu folder” in your project’s library. Then change the xml to give the menu the look and feel you want.

You can control these settings via xml (“settings” node) or action script (given on the top in “menu” symbol).
1. buttongap – gap between each menu button
2. showdelay – # of frames to wait before each button
3. vertical – Whether to set the buttons vertically or not. If not, then the buttons are set horizontally.
4. pixelsXperbutton – # of pixels horizontally, to show in button
5. pixelsYperbutton – # of pixels vertically, to show in button
6. pixelwidth – each pixel’s width
7. pixelheight – each pixel’s height
8. pixelgapX – gap between in each pixel horizontally
9. pixelgapY – gap between in each pixel vertically
10. randomdelay – random delay that occurs in showing each pixel for button
11. scatterX – scatter width for the pixels horizontally
12. scatterY – scatter height for the pixels vertically
13. pixelrotation – amount of pixel rotation while animating
14. pixelalphaspeed – alpha speed when pixel shows – greater the speed slower the animation
15. pixelmovespeed – pixel move speed when animates – - greater the speed slower the animation
16. pixelcolor – pixel color – each pixel color for a particular button can be defined via xml
17. textcolor – text color for buttons
18. link – the link url to open when the button is pressed
19. target – target frame or window name

Setting 1, 2 & 3 are the global settings while settings from 4 to 19 can be separately assigned to each button.

Please see the 5 xmls attached with the file, for reference.