SMeesters
- Bought between 10 and 49 items
- Contributed a Tutorial to a Tuts+ Site
- Exclusive Author
- Has been a member for 2-3 years
- Netherlands
- Referred between 1 and 9 users
- Sold between 5 000 and 10 000 dollars
283
Purchases
Buyer Rating:
4.53 stars
4.53 average based on 30 ratings.
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5 Star
2273%
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4 Star
516%
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3 Star
13%
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2 Star
13%
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1 Star
13%
| Created | 11 January 11 |
| ActionScript Version | AS3 |
| Documentation | Well Documented |
| Flash Files Included | Flash FLA, ActionScript AS, XML Files |
| Opens With | Flash CS3 (9+), Flash CS4 (10+), Flash CS5 (10+) |
| Published Size | 31.1kb |
| Resolution | Resizable |
- brown
- children
- customizable
- easy
- education
- elegant
- flash
- game
- green
- image
- kids
- orange
- picture
- red
- simple
© All Rights Reserved SMeesters -
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Hi,
I am interested in buying an extended license so that we can customise the source code – I can’t find you email to make direct contact?
Thanks
Please contact me through my profile here at the marketplaces. There is a contact form through which I can be emailed.
Hi SMeesters,
great game, really easy to customise! noticed a tiny bug in the file though… if i view the game in ie9, the second time the game loads (if i refresh the page for example) the loadbar position changes and appears at the top of the flash stage…
any idea what might be causing this?
thanks!
Hi,
Seems like ie9 has trouble detecting the correct stage size. It’s an unknown problem to me but I think it can be fixed:
Inside MemoryGame.as, replace all occurrences of “stage.stageWidth” with 800 and all occurrences of “stage.stageHeight” with 500.
That should do it I hope.
Hi. Good work, but i need help. Why when i use to add to loader this(http://graph.facebook.com/1848331011/picture), pictures dont be loaded and when time to function CreateLevel a have message in outpot: Cannot access a property or method of a null object reference. But when i use this link for add to loader: http://profile.ak.fbcdn.net/hprofile-ak-snc4/260924_1848331011_372572715_q.jpg – its loading fine. Also, normal Loader(class), loads first link fine.
CODE : var imageURLRequest:URLRequest = new URLRequest(fiendsPhotos[i]); loader.add(imageURLRequest, { id:”card” + i } );
// fiendsPhotos its Array: https://graph.facebook.com/100002686934053/picture?type=normal https://graph.facebook.com/100003160368535/picture?type=normal https://graph.facebook.com/100003270621460/picture?type=normal https://graph.facebook.com/100003592398192/picture?type=normal Why BulkLoader dont load this pictures?Hi. Try doing this: Change
loader.add(String(xmldata.properties.@imagePath + image.@url), { id:”card” + i } );
to
loader.add(String(image.@url), { id:”card” + i } );
Now place the full image paths in the XML . e.g.
<card url=”https://fbcdn-profile-a.akamaihd.net/hprofile-ak-ash2/49003_100002686934053_1986427417_s.jpg” />
<card url=”https://fbcdn-profile-a.akamaihd.net/hprofile-ak-snc4/157656_100003160368535_1377999979_s.jpg” />
Or replace image.@url to get a url from an array of strings like fiendsPhotos[i]. But you will need the full path I guess.
Hi! Can you help? How i can change size of img(images) wich i loading trougth bunk loader? I try in cards.as: img.content.width = 50; img.width = 50; img.bitmapData.width = 50; img.scaleX = 50; But no one is works… Iam working at this: http://vasilevich.by/VW/Game.htm – if you click play trought FACEBOOK – you will see my problem!
Hi. Sorry but I couldn’t try the demo (as it requires facebook). Have you tried the XML settings for image size?
Edit: I now realize you need to scale the actual source images. One moment please.
Please try this change to Card.as. Hopefully it will work.
public function Card(gi:MemoryGame, img:DynamicBitmap) { this.gi = gi; this.img = img; var nw:int = int(gi.xmldata.properties.@imageWidth); var nh:int = int(gi.xmldata.properties.@imageHeight); var bb:Bitmap = new Bitmap(img.bitmapData); var bd:BitmapData = new BitmapData(nw, nh, true, 0x000000); bd.draw(bb, new Matrix(nw/ bb.width, 0, 0, nh/ bb.height)); img.bitmapData = bd; }Big Thanx!:) I try it, its workd! But now i have somethink like this: http://vasilevich.by/VW/Untitled-1.jpg Its need to reposition img.data
And one more question – how activate smothing for images? in dynamicImage i turn on(true) parametr smoothing but its not works.
You should set imageWidth and imageHeight in the XML to be the same size as the backside image you are using, so the other side of the cards are the right size. It should fix position issues too.
For smoothing I hope this works:
Line 66 of Card.as, change to:
Line 83:
hello,
how easy would it be to implement a pop up text box for each pair which appeared when you matched a pair correctly?
thanks!
Hello,
It shouldn’t be hard. Make a call to your code from the RemoveCardsFromDeck() function in MemoryGame.as.
I just purchase it and I need to have 30 cards but when I put for 30 cards it crash, even 20 it crash too.
So…any solution?
It’s because you need to add more cards to the XML file. See the read me PDF , “ADDING NEW IMAGES ”.
How can I remove the drop shadow apply to each cards?
Hi, how can I use an embeded font for the textfields?
And: I bought an extended licence so can I modify the look and feel (design) and use it for 1 customer?
Hi,
For embedding fonts follow these steps http://www.youtube.com/watch?v=Org-cI5V_mUTake note of you name of the class you chose for linkage (at 0:32 of the video, AnythingYouWant).
Change in GameScore.as and GameTimer.as all the occurances of
“Arial”
—to—> new AnythingYouWant()For the second question: yes.
Hi,
When I change to fullscreen, the wallpaper or bacjground does not fit the screen. How can I fix this
Hi! Nice game!!
I want to do something a little different… when the clock reached 1:00 the player loose and have to start over.. can you tell me how can i do it? I know basic and a liitle more of AS3 .
Hope you can help me! Thanks a lot!!
Hi what do I need to do to trigger a jump to a new image in the scene timeline [ if(condition) gotoAndStop(2); ]
Hi there, it doesn’t work with flash CS6 – I get a syntax error on line 1. What do I need to do to make it work?
Hi, how do i change the size of the cards (no the size of the image inside the card) and where exactly can i change the size of the document?
Hi, could you maybe tell me how to integrate the game into my website? I’m asking because it runs on my own computer but NOT when I copy it on the webserver. Have I mist here something? Thanks for your help
Best regards
excellent work,good luck:)