ActiveDen

Space Match Memory game - Advanced

Are the symbols used in the game easily editable?

Yes, the symbols are all customisable as they are in frames in a movieclip. You simply open the FLA in Flash, look for the Graphics folder in the library. It contains each element as a movieclip which can be edited.

If I purchase this game, can I increase the number of tiles?

Yes, simply change the follwoing areas: btnEasy.onRelease = btnMedium.onRelease = btnHard.onRelease = function(){ switch (this._name) { case “btnEasy”: across = 3; down = 2; level = “easy”; break; case “btnMedium”: across = 4; down = 3; level = “medium”; break; default: across = 5; down = 4; level = “hard”; } gotoAndStop(2); }

Across is how many tiles run across the screen and Down is how many tiles run down the screen. Just make sure that your resulting number, ie, across x down is always equal to an even number. (eg. 4×5=20)

Finally, remember to create more icons for more tiles. Currently there are only enough icons for the most amount of tiles in the game.

Can I set the delay on how long the tiles stay visible for?

This feature was recently requested but it is not available in the game. Mail me from my den and I will send you some amended class files which allow you to achieve this.

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