Nice work! Cool.
Well Done ChristianKragh! 
Nice work! Cool.
Well Done ChristianKragh! 
Thank you.
I really like the smooth action, but for a module-like class it lacks simplicity. Dont get me wrong, it is very professional and flash-tastic – but only a quick fix for me since I’m one of those slow to migrate coders. My only complaint is that the code listening to mouse events is not clearly defined – not the rollover/rollout/click events – the method being called to scroll. I would like to limit the hit area to the height of the thumbnails, not the whole timeline / movieclip. this could be a side effect of calling the galleryClip by class and then adding it as a child a few clips deep. Defining its hit area would be an easy task with the mouse events for that code bound to a mask in as2. But I guess that’s why I’m paying for your code – I’m still migrating! AS3 has made so many common functions obsolete.
Nice Job!
BeastMaster – if you want me to edit this for you, please email me with a request. But AS3 is a lot better than AS2 , there’s just different methods and ways to go about doing things. I would create a variable, for example onArea, and then an area movie clip inside. You can size it how you want and then say onrollover onArea is true, on rollout onArea is false, and then create an onenterframe function that says if its true then scroll. That’s just one way to do it that I can think of off the top of my head.
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