You can set the cannons to loop or tell them to fire via script. Everything is customizable, including the kickback, camera shake, and blast particles. There are even detailed instructions of how to use my scripts and particles on your own cannon.
Coming Soon: There’s already a complete Unity3d pirate ship in the works with cannons, waving flags, and realistic sound effects.
Please note that this file is just the cannon, not the ships or the water.
Thanks, http://www.freesound.org/, for the awesome sound effects!
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