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XML Sliding Puzzle

  • Has been a member for 4-5 years
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designesia says

fun game! :)

2 years ago
Author
Joost Joost replied

Thanks! :)

2 years ago
  • Has been a member for 3-4 years
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CodingJack says

Awesome puzzle Joost :)

2 years ago
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Realtimefreak says

Uh ah … argl … i … have to stop playing.

Good work!

2 years ago
Author
Joost Joost replied

Haha, it’s waaaay too addictive ;)

After several tries I was able to solve the 3×3 one in under 30 moves :)

2 years ago
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biggysmith says

i really like this… pity i suck soo bad at it!

2 years ago
Author
Joost Joost replied

Just keep trying! Start at the top, approach it row for row, end up doing two bottom squares.. there’s a logic behind it all ;)

2 years ago
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arkoak says

haha good one, like this game . quite common but the rectangle feature and different x – y numbers is new

2 years ago
Author
Joost Joost replied

Yeah, that’s what I missed in other, similar games ;)

2 years ago
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sammyblackbaron says
Purchased

Hi Joost,

The file is great, however I was dissapointed to see that you have fixed the size of images to 250×250. I need to make them larger at around 400×400.

Apart from changing:

puzzleheight = puzzlewidth = 250

to:

puzzleheight = puzzlewidth = 400

What else do I need to change to resize to 400×400?

I can’t just increase the size of the movieclip as then the images distort.

2 years ago
Author
Joost Joost replied

Uhh, good question. I never really researched resizing, although it shouldn’t prove to be too difficult.

Here’s one more line of code that’s essential to change as well. (line 89)
hintbmd = new flash.display.BitmapData(250,250)

Furthermore, based on a quick glance, it should work.. If it still doesn’t, send me a message via my profile so we can get it sorted out :)

2 years ago
Purchased
Default-user sammyblackbaron replied

Thanks for the quick reply!

I noticed that code in line 89 and changed it to (400,400) and it worked! Just had to change the number of pixels to show/hide the larger hint and now it’s working as I had needed.

Excellent file by the way! :)

2 years ago
Author
Joost Joost replied

Great :)

I’ll push through an update so that those 250’s will depend on the size variables instead, so that it’ll be easier on whoever wants to do the same ;)

Glad you like the file!

2 years ago
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snez_4eva says

Hi,

If I import this swf into another fla file (as a movie inside a movie using loadmovie in as 2.0) will it still play correctly? I’ve had problems with other actionscript games recently that failed to load or had minor problems, so i just want to check this out before I purchase.

Thanks for your help!

2 years ago
Author
Joost Joost replied

Yeah, this is very well possible! I do not reference _root or anything of the sort – the game can be dragged and dropped as a single movieclip as well, so it should work without issues using Loadmovie (as long as you’re using the proper AS version, of course) ;)

2 years ago
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4store says
Purchased

This game does EXACTLY what I need it to do… thanks so much for such a well-designed game! Very simple, but very addictive, and I’m impressed with how easy it is to modify the xml file to include my own images…. great work Joost and thanks for the help earlier!

2 years ago
Author
Joost Joost replied

Glad you like it – it’s comments like these that keep me motivated to churn out more and more files / games. ;)

EDIT : Hey, there’s something odd going on. There’s no purchased ribbon on your post :o Are you sure you purchased it using this account? Or did you perhaps purchase the 5-in-1 game pack instead? :P Just wondering if it’s a bug.

2 years ago
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4store says
Purchased

Yes I purchased it under this account, but only very recently so it may not have been updated yet…?

2 years ago
Author
Joost Joost replied
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twirlingsky says
Purchased

Is there a way to have the hint show all the time and then also be able to hide it? (Although hiding isn’t totally necessary)

1 year ago
Author
Joost Joost replied

Sure. It requires a small actionscript edit: just call the showhint() function somewhere early on (l’d recommend something like at the end of the startPuzzle() function).

If you want to be able to hide the hint, leave the hintbutton (questionmark one) on stage, otherwise just delete it :)

1 year ago
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cafict says
Purchased

hi I am having a big problem getting this to play inside my flash book. It just looks like it is continuously loading. I made sure I uploaded the rest of the images, folders ext. But it does not load properly.

1 year ago
Author
Joost Joost replied

Are you sure you uploaded the images and xml file to the correct location? The XML file has to be at the same location as the swf. Just to rule it out: try placing it at the location of the main swf (the book you mention) that you seem to be loading movies into.

If the problem persists, you can send me an e-mail via my profile and I’ll see what I can do :)

1 year ago
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cafict says
Purchased

it looks great though. So want to be able to upload and let others play it.

1 year ago
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TrickyT69 says
Purchased

Great game !. I was able to customise it greatly and also resize it. :)

1 year ago
Author
Joost Joost replied

Glad you like it :)

1 year ago
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malichard says
Purchased

Hi, I would like to use an other xml setup file. Do you possibility ? With an other name and an other location.

Thks in advance,

9 months ago
Author
Joost Joost replied

I’ve replied to your email :)

9 months ago
  • Has been a member for 3-4 years
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RichardA says
Purchased

Great game… is there anyway to make it NOT show the finished image at the start, I tried to use the “startPuzzle()” function but couldn’t get it to work… any help is appreciated.

6 months ago
Author
Joost Joost replied

It’s quite simple, really: you can hide the starting image by adding mc._visible = false right at the top of the onLoadInit(mc:MovieClip) function around line 90.

6 months ago

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